According to Neostorm, its intention was to create characters that were protectors/guardians in a more magical part of the game's world. "Racist stereotypes of any kind were absolutely not intended, we were not aware of the stereotypical connotations and wish to apologize to anyone who may have been offended by the character design," they said. ![]() Neostorm, the developers behind Little Devil Inside, posted a response to these complaints on its Facebook. Both of these features are often synonymous with black stereotypes, which is especially tone-deaf given the worldwide Black Lives Matter protests currently taking place. Around the forty-five second mark, you can see the protagonist running from some tribal-looking creatures with dreadlocks and a mask with large red lips. However, the showcase trailer did have something in it that didn't sit well with some of its viewers. RELATED: PS5 Game Stray Lets You Play As A Cat There aren't many concrete details on the gameplay, but it looks like a Victorian-era version of Monster Hunter. Players will be tasked with exploring and surviving in an unusual world with a paper-mache aesthetic. The apology was released to address criticisms over the game's showcase trailer last Thursday, which included an enemy design with some unfortunate design choices.įirst introduced on Steam Greenlight back in 2015, Little Devil Inside is a survival action RPG set in an atmospheric semi-open world. ![]() The developers of Little Devil Inside, the upcoming survival action RPG for the PS4 and PS5, have sent out an apology.
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